Friday 29 March 2013

Soundtrack

We have not featured a sound track.. deliberately. We chose to keep our sound deliberately diegetic. The only added noise was the static in the cut scenes. The foot steps at the start, over the top of the changing landscape shots - these were added from a previous shot filmed. We feature no dialogue or sound track to increase the enigmatic atmosphere.

Tuesday 26 March 2013

Thriller Evaluation: Question 6

Question 6. What have you learnt about technologies from the process of constructing this product?

Websites and Blogging

Before starting Media, my only experience with any software used for film or sound editing would have been Windows MovieMaker in Year 8, to make an unofficial music video. The results were shameful. I had been used to blogging prior to blogspot however - years of Facebook, Twitter, and occasionally Tumblr provided experience. Blogspot seemed complicated at the start, but it's very similar to lots of other blog systems. I like how it almost serves as a forum for our media work; all of our work is uploaded to cnsmedia.blogspot.com and becomes almost an archive or library for us to review the work of other students, for inferences or almost a how-to-answer guide. It provides a more age-relevant approach to coursework. Most of our life is online nowadays, the majority of our day is spent using internet in someway. We are all connected and socially interacted in one way or another, and blogs seize this opportunity, transferring it into an easy, interactive way to write up coursework. It's easy to constantly improve our work, and there are different ways to involve other medias... use of YouTube allows the ability to embed and upload videos through HTML code scripting. I can upload presentations, I can upload pictures and display them on my blog. The two external media websites I used were
www.prezi.com and www.scribd.com - two presentation sites. Scribd allows embedding of files, whilst Prezi creates a diverse and interactive interface to presentations.

Since the discovery of Prezi, it has made it's way into several of my other AS subjects.

For example, here's a screenprint of it in use.



Prezi is so intriciate that within its presentation ability, it allows the addition of more media styles - video, text and pictures are all different  opportunities for combination to enhance your work.
Also, its zooming system allows the presentation to flow in a focused way -  it follows a path and moves around your work with you. This makes it far more simple and accessible.




I felt these two websites helped to enhance the presentation of some of my blog posts.

During the evaluation part of my thriller, I felt I could further extend my use of media by uploading a video I filmed on my webcam, vocally discussing and describing my thriller.

Another website (which we used for the title 'Evito' at the start of our Thriller and that I have used in depth for my own personal use) is dafont.com - a free font download site, which has served me very well. It provides a creative touch to the text.


Now, as an example of other medias, I've decided to describe technology used with. (Through www.issuu.com )



And a second form: Prezi!



Monday 25 March 2013

Thriller Evaluation: Question 5


Question 5. How did you attract/address your audience?


I know it may sound cliche, but we attracted our audience, by being our audience. We featured all the things that we wished to see in a thriller. As we knew what we wanted to see, we knew how we could please similar minded audiences. To attract an audience, you need to acknowledge  are known as 'Audience Pleasures'.
Five sub categories of Audience Pleasures are as follows:
-Narrative
-Genre
-Style/Aesthetics
-Thematic Pleasures
-Representational Pleasures

Narrative

Narrative has further categories:
-Hook
-Cliffhanger
-Resolution
-Enigma
-Climax.

The Hook is your first opportunity, to grasp the audience and entice them. The aim of the hook is to literally hook them in, so they are inclined to continue watching with their foremost interest. I believe are hook comes in the first instance that characters are involved - a title scene actually. 
The sound is purely diegetic - wind blowing through the trees. We first notice EVITO - the title scene, and Gerhard walking. Then we notice K. Not moving, he's just there. I firmly believe this is where we get our Hook. "Whoah, who is that?!"
He is well concealed, so at first glance you may not notice him, so this is where we feel the questions start. The mangled, curved, fallen trees around him all add to the mystery of this scene.



Our thriller doesn't use all of these all of these Narrative features though. We believe Enigma is maintained all throughout the clip, our use of subtlety, illusion and deception strongly carries that throughout. However, we were very intent on featuring a cliff hanger. Everyone loves a cliff hanger.

The final 20 seconds of clip, with the frequent cutaways to the dark cave like scene is a deliberately disorientating one. It appears to be happening simultaneously, but we are unsure of which ones past, or which ones future. We added static noise to add to the disorientation of the scene, and we feel it works perfectly, it's a repulsive, invasive noise and adds to the enigma. However, the grand cliff hanger is K dropping his mask whilst standing over him staring - the final thing we see is this image.


We thought this dimly lit, perspective shot of the mask was perfect. The black side and the golden side to the mask, and Gerhard's motionless body just laying there. The perfect mystery, as we felt. We were definitely full of questions like 'what next?'
That, was our cliff hanger.

We have no resolution, as it's just an opening scene, and the climax would come later on in the film also.

Genre

We kept it very genre-specific. We knew the features that a good Thriller had to have; we'd seen many, many thrillers and found different techniques and methods that we particularly enjoyed.

For the creation of KK - the masked character, I looked into the stereotypical slasher/killer archetype in thriller and horror, and add more mystery to them. I have stated several times the influence behind them, but I shall add some videos to this blog post to show.




See 4:55

This is where the idea for the blank expressionless mask came from.



All though this is a very pixelated, this also proved influencial.
Even though it was a video game, we felt it had captivated elements of a thriller - elements we could familiarly use.




(skip to 0:28)

Representational Pleasures

Representational Pleasures are often derived from Archetype or stereotypes within characters. For example, good guy/bad guy are usual archetypes in thrillers. However, instead we opted for anti-hero and kept KK unknown - he can be considered a villain, we do not know either way.

The anti hero status given to Gerhard matches up with his stereotypical appearance. He could be considered as homeless, or a 'low-life'/undesirable character. He could be considered to be involved with drugs or crime. This kind of inference is what makes a good character, when the audience questions for themselves.
KK as a character is brilliant. He carries the mystery beautifully, as we know nothing about him whatsoever. We don't know if he's cunning, or super human. We don't know if he's good, or bad.
He's pleasing as a character, because the bad guy should never reveal anything too quickly.

Thematic Pleasures


Everyone likes a mask.



The blank, expressionless mask worn by Harvey (KK) here works perfectly. It shows no emotion, and especially, conceals his eyes. This is exactly how I envisaged him; he works perfectly and is moderately intimidating. The Venetian carnivale style clashes but matches the formal attire in an odd way, which in turn contrasts with the background and the surroundings of the forest. Costume and Location worked perfectly. (For KK. Gerhard's fake beard was the aspect that let us down. It was there for a small sense of humour, which I see in hindsight may not be accepted)






Friday 22 March 2013

Thriller Evaluation: Question 3

Question 3: What kind of media institution might distribute your media product and why?

 

Monday 11 March 2013

Thriller Evaluation: Question 7

Thriller Evaluation Question 7 - Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product?
When beginning our preliminary tasks, I had no idea about conventions or techniques involved in film; this year has been my first introduction to Media. My preliminary task was poor, but I feel I have learnt and improved over the year - hopefully this reflects in the thriller.

I started Media late, and had only experienced a few weeks of lessons before beginning the Preliminary task - I only knew one person well, and was slowly getting closer with others, but didn't know them fully. We struggled to think of a concept and we neglected to write a script. Essentially, Ed and I improvised our entire preliminary task.

However, when approaching our full product we took more care in preparation - we created a detailed story line, and from an early start we had ideas for camera shots, locations and little features we could include in our thriller - to avoid the issue of struggling like we did in our Preliminary shot!

When deciding on ideas for our film, Evito, I took a more active role in the creative side - using influence from horror films and other thrillers. The story line took the most thought and creativity; the knowledge obtained through the evaluation and study of other thrillers - especially Film Noir crime films.

With the Preliminary task, we split up and edited in groups of two, with Evito, we remained as the group and gave feedback and continued to use our collective ideas to enhance the project - our input as a group helped make sure that the final product met our individual approval and featured the best ideas from all of us, which were debated and criticised with a group mentality.

Conclusively, the final product, Evito is a huge step forward from the Preliminary task - I learnt from the prelim task that I would need to approach the final task very differently - far more planning and interaction went into the process of creating the Thriller, to ensure that I wasn't caught short when it came to producing the film.

Sunday 10 March 2013

Thriller Evaluation: Question 1

Thriller Evaluation: Question1 - In what ways does your media product use, develop or challenge forms and conventions of real media products?

The opening of my thriller, Evito, is a horror influenced thriller which incorporates influences of classic, generic horror and an infusion of traditional thriller aspects. The main way this is built is up, is through the use of mise en scene and the idea of an enigma.

The title itself 'Evito' is a mystery - a vague latin word meaning to murder, escape, avoid or elude; Evito, as a word is appropriate
for our thriller.
The story line is kept very unknown in the opening sequence. Unsurprisingly, the story themes are relative to the title - it follows G. Mattieu, a dirty, down-and-out lowlife of society into a his troubles. He is a dark character with a darker background and past. However, we are not the only one following him, and unfortunately for Mattieu, he is going to encounter difficult circumstance, for reasons as of yet unknown.

Many thrillers use the title to establish, or suggest towards a dilemma or theme within the film itself. An example being Se7en, a crime fiction film involving the Seven Deadly Sins idea, which he uses on his victims.

An influential film for Evito was The Strangers. A film which the killers, or villains in the film use illusion, subtly, shock, mystery and psychological torment to abuse the protagonists. It could be viewed as a Cat and Mouse hunting tactic.
I believe the idea of the killer in Evito works so well, is because the killer never takes an active role. In most shots, he is hiding in the background. The idea of enigma is very much established in his random presence in parts of scenes, and the anonymity of the character - for the entirety of the clip, we never see his face. He hides behind an expressionless Venetian mask, and remains out of focus in shots.

This is contradictory to the usual Slasher Thrillers, as the killer is usually given more attention. This way, the idea of a slow, impending sense of doom or finality is given as he is forever getting closer, but never making contact or seeming to move, thus giving him a superior, omnipresent or omnipowerful persona. 

The primary (one of two) locations for the film is a forest. Simple - the forest we used is a very spacious and unconventional forest. The trees are twisted and bizarre, perfect for the tone of the film. It is located in Wells, Norfolk. Forests are perfect for thrillers as they are empty, expressionless and emotionless. There is never telling what dwells within a forest, and due to it's obscured openness, you can never see what's hiding; perfect for Evito. The inference here is that G. Mattieu is both lost, and trapped. 


The second location is a section of our school, that closely resembled some kind of cell. It was dirty, enclosed and dimly lit, and frequently returned to throughout the film. It's a very undesirable place to be, and represents entrapment, finality and danger


With reference to Mise en Scene, it's important to get costume as best as you can. With G. Mattieu, we wanted him to look as filthy and undesirable as possible. (The only letdown being the fake beard) His appalling motto on the back of his jumper was a device to ensure that viewers do not think highly of him as a person, but his whole image and circumstances are designed so they feel sympathetic towards him too. His attire therefore matches his character. The facial hair, tracker hat, old hoody and track suit bottoms are referential to the archetype of a homeless man, or somebody with little money that is frequent to sleeping rough; the dirty, unkempt and uncaring appearance is somewhat typical. 

The killer, who's name is forever unknown to the audience (but to us for affectionate reference named Karamel Kanu, so therefore K) was a simpler character to design. K says nothing and does not move, so the need to dress him up was a little less relevant. For this reason, K is wearing a suit shirt, jacket and trousers, adding to the unknown background of the character. His mask is a Venetian carnivale mask, it's gold and black design and emotionless features ensured that it was perfect and appropriate for the appearance of K. 


Masks are frequently used in thrillers; the expressionless masks work best. For example, all of the characters in The Strangers wore masks - many of the most famous and reputable horror/thriller films have involved masks - SAW, Friday 13th, Nightmare on Elm Street, Halloween etc. 

Evito breaks most conventions of Thriller, in that it has no dialogue. It is a completely speechless film; the noises heard are merely diegetic and non diegetic sounds that we felt were appropriate. The only sounds being: looming foot steps, wind blowing through the trees, noises involved in walking, static and noise from mask dropping. The lack of noise enhances the sense of enigma, as nothing is in place to explain the flow or the context to the story, the only sense truly explaining is vision, and the visual elements were most important. 

Lighting is kept purely natural, no lighting was added, and no enhancing of light took place in production.

Conclusively, Evito features forms and conventions that the audience would understand; the suspense theme taken from Hitchcock - a pioneer of suspense, the horror element (along with thriller style of villian)taken from The Strangers. The locations are generic, and typical to Thriller films - blank and repetitive scenes and the use of forest allow the sense of emptiness, entrapment, emotionless and isolation mentioned previously.